File ScaledRectangle.cs
File List > Elements > ScaledRectangle.cs
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#if FIVEM
using CitizenFX.Core.Native;
#elif RAGEMP
using RAGE.Game;
#elif RPH
using Rage.Native;
#elif SHVDN3 || SHVDNC
using GTA.Native;
#elif ALTV
using AltV.Net.Client;
#endif
using System.Drawing;
namespace LemonUI.Elements
{
public class ScaledRectangle : BaseElement
{
#region Constructor
public ScaledRectangle(PointF pos, SizeF size) : base(pos, size)
{
}
#endregion
#region Functions
public override void Draw()
{
if (Size == SizeF.Empty)
{
return;
}
#if FIVEM
API.DrawRect(relativePosition.X, relativePosition.Y, relativeSize.Width, relativeSize.Height, Color.R, Color.G, Color.B, Color.A);
#elif RAGEMP
Invoker.Invoke(Natives.DrawRect, relativePosition.X, relativePosition.Y, relativeSize.Width, relativeSize.Height, Color.R, Color.G, Color.B, Color.A);
#elif ALTV
Alt.Natives.DrawRect(relativePosition.X, relativePosition.Y, relativeSize.Width, relativeSize.Height, Color.R, Color.G, Color.B, Color.A,
false);
#elif RPH
NativeFunction.CallByHash<int>(0x3A618A217E5154F0, relativePosition.X, relativePosition.Y, relativeSize.Width, relativeSize.Height, Color.R, Color.G, Color.B, Color.A);
#elif SHVDN3 || SHVDNC
Function.Call(Hash.DRAW_RECT, relativePosition.X, relativePosition.Y, relativeSize.Width, relativeSize.Height, Color.R, Color.G, Color.B, Color.A);
#endif
}
public override void Recalculate()
{
base.Recalculate();
relativePosition.X += relativeSize.Width * 0.5f;
relativePosition.Y += relativeSize.Height * 0.5f;
}
#endregion
}
}