File NativeListItem{T}.cs
File List > LemonUI > LemonUI > Menus > NativeListItem{T}.cs
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
namespace LemonUI.Menus
{
public class NativeListItem<T> : NativeListItem, IEnumerable<T>
{
#region Fields
private int index = 0;
private List<T> items = new List<T>();
#endregion
#region Properties
public int SelectedIndex
{
get
{
if (Items.Count == 0)
{
return -1;
}
return index;
}
set
{
if (Items.Count == 0)
{
throw new InvalidOperationException("There are no available items.");
}
if (value < 0)
{
throw new InvalidOperationException("The index is under zero.");
}
if (value >= Items.Count)
{
throw new InvalidOperationException($"The index is over the limit of {Items.Count - 1}");
}
if (index == value)
{
return;
}
index = value;
TriggerEvent(value, Direction.Unknown);
UpdateIndex();
}
}
public T SelectedItem
{
get
{
if (Items.Count == 0)
{
return default;
}
return Items[SelectedIndex];
}
set
{
if (Items.Count == 0)
{
return;
}
int newIndex = Items.IndexOf(value);
if (newIndex == -1)
{
throw new InvalidOperationException("The object is not the list of Items.");
}
SelectedIndex = newIndex;
}
}
public List<T> Items
{
get => items;
set
{
items = value;
UpdateIndex();
}
}
#endregion
#region Events
public event ItemChangedEventHandler<T> ItemChanged;
#endregion
#region Constructors
public NativeListItem(string title, params T[] objs) : this(title, string.Empty, objs)
{
}
public NativeListItem(string title, string subtitle, params T[] objs) : base(title, subtitle)
{
items = new List<T>();
items.AddRange(objs);
UpdateIndex();
}
#endregion
#region Tools
private void TriggerEvent(int index, Direction direction)
{
ItemChanged?.Invoke(this, new ItemChangedEventArgs<T>(items[index], index, direction));
}
private void FixIndexIfRequired()
{
if (index >= items.Count)
{
index = items.Count - 1;
UpdateIndex();
}
}
private void UpdateIndex()
{
text.Text = SelectedItem == null ? string.Empty : SelectedItem.ToString();
text.Position = new PointF(RightArrow.Position.X - text.Width + 3, text.Position.Y);
LeftArrow.Position = new PointF(text.Position.X - LeftArrow.Size.Width, LeftArrow.Position.Y);
}
#endregion
#region Functions
public IEnumerator<T> GetEnumerator() => Items.GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public void Add(T item)
{
if (item == null)
{
throw new ArgumentNullException(nameof(item));
}
if (items.Contains(item))
{
throw new InvalidOperationException("Item is already part of this NativeListItem.");
}
items.Add(item);
if (items.Count == 1)
{
UpdateIndex();
}
}
public void Add(int position, T item)
{
if (item == null)
{
throw new ArgumentNullException(nameof(item));
}
if (position < 0 || position > Items.Count)
{
throw new ArgumentOutOfRangeException(nameof(position), "The position is out of the range of items.");
}
Items.Insert(position, item);
FixIndexIfRequired();
}
public void Remove(T item)
{
if (items.Remove(item))
{
FixIndexIfRequired();
}
}
public void RemoveAt(int position)
{
if (position >= items.Count)
{
return;
}
items.RemoveAt(position);
FixIndexIfRequired();
}
public void Remove(Func<T, bool> pred)
{
if (items.RemoveAll(pred.Invoke) > 0)
{
FixIndexIfRequired();
}
}
public void Clear()
{
items.Clear();
UpdateIndex();
}
public override void Recalculate(PointF pos, SizeF size, bool selected)
{
base.Recalculate(pos, size, selected);
text.Position = new PointF(pos.X + size.Width - RightArrow.Size.Width - 1 - text.Width, pos.Y + 3);
LeftArrow.Position = new PointF(text.Position.X - LeftArrow.Size.Width, pos.Y + 4);
}
public override void GoLeft()
{
if (Items.Count == 0)
{
return;
}
if (index == 0)
{
index = Items.Count - 1;
}
else
{
index--;
}
TriggerEvent(index, Direction.Left);
UpdateIndex();
}
public override void GoRight()
{
if (Items.Count == 0)
{
return;
}
if (index == Items.Count - 1)
{
index = 0;
}
else
{
index++;
}
TriggerEvent(index, Direction.Right);
UpdateIndex();
}
public override void Draw()
{
base.Draw(); // Arrows, Title and Left Badge
text.Draw();
}
public override void UpdateColors()
{
base.UpdateColors();
if (!Enabled)
{
text.Color = Colors.TitleDisabled;
}
else if (lastSelected)
{
text.Color = Colors.TitleHovered;
}
else
{
text.Color = Colors.TitleNormal;
}
}
#endregion
}
}