File LoadingScreen.cs
File List > LemonUI > LemonUI > Scaleform > LoadingScreen.cs
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using System;
namespace LemonUI.Scaleform
{
public class LoadingScreen : BaseScaleform
{
private string title;
private string subtitle;
private string description;
#region Properties
public string Title
{
get => title;
set => title = value ?? throw new ArgumentNullException(nameof(value));
}
public string Subtitle
{
get => subtitle;
set => subtitle = value ?? throw new ArgumentNullException(nameof(value));
}
public string Description
{
get => description;
set => description = value ?? throw new ArgumentNullException(nameof(value));
}
public string Dictionary { get; private set; }
public string Texture { get; private set; }
#endregion
#region Constructors
public LoadingScreen(string title, string subtitle, string description) : this(title, subtitle, description, string.Empty, string.Empty)
{
}
public LoadingScreen(string title, string subtitle, string description, string dictionary, string texture) : base("GTAV_ONLINE")
{
// Tell the Scaleform to use the online loading screen
CallFunction("HIDE_ONLINE_LOGO");
CallFunction("SETUP_BIGFEED", false);
// Save the values
Title = title;
Subtitle = subtitle;
Description = description;
Dictionary = dictionary;
Texture = texture;
// And send them back to the scaleform
Update();
}
#endregion
#region Functions
public void ChangeTexture(string dictionary, string texture)
{
Dictionary = dictionary;
Texture = texture;
Update();
}
public override void Update()
{
CallFunction("SET_BIGFEED_INFO", "footerStr", Description, 0, Dictionary, Texture, Subtitle, "urlDeprecated", Title);
}
#endregion
}
}